^a${value} Second(s) Recharge | 0 6 |
${value} Energy Cost | 30 60 |
${value} Life Leech over ${duration} Second(s) | min: [8.0, 16.0] Life Leech over min: 6.0 Second(s) |
${value} Target Maximum | 5 |
${value}% of Attack damage converted to Health | min: [4.0, 8.0] |
${value}° Arc of Attack | 360 |
+${value}% Total Damage | -10 -20 |
MaxLevel | 2 |
UltimateLevel | 2 |